Have you ever been trapped? Scared and alone as doom closed in all around you? This was the predicament that six adventurers found themselves in: a druid, a warlock, an archer, a boss, a monk, and the Bard! The dark cultist had been defeated, his amulet taken, yet the undead horde continued their assault on the city. As Dis burned around them, the group headed to the only place that had any sign of activity, the town barracks! Once it had been their prison, but now the guards inside might be their last line of support. After pushing their way through, they were not met with proud warriors. No, what was left were cowards too afraid to fight. Milo did his best to inspire them, but beyond some babbling about the elf district being empty yet still off limits, even he could not summon their courage. Continue reading “Session 11 — Tales from the Bard: Arenas and Answers”
Session 10 — Tales from the Bard: Defending Dis
Once upon a time, there was an archer, a druid, a monk, a boss, a warlock, and, of course, The Bard. These six traveled the world, righting wrongs and fighting for freedom and truth, yet they had a bad habit of finding themselves in a world of peril. Today was one of these days. Continue reading “Session 10 — Tales from the Bard: Defending Dis”
Session 9 — Tales from the Bard: Advancing Adversaries
Once upon a time, an archer, a druid, a warlock, a monk, a boss, and the Bard found themselves on the run after committing a brutal but necessary attack on the Governor who ruled over the city of Dis. Although the group did everything they could to murder the leader of the city and set his house on fire discreetly, no amount of time at the local gay bar would leave them undiscovered for long! Leaving the city as quickly as possible was their goal, but this would have to wait until morning when the group was at their full strength. Continue reading “Session 9 — Tales from the Bard: Advancing Adversaries”
Session 8 — Tales from the Bard: Dangerous Deception
Once upon a time there was a group of adventurers: an archer, a warlock, a druid, a boss, a monk and, of course, the Bard. These virtuous heroes traveled the land, fighting for freedom, truth, and love (and sometimes gold). You may find it strange, then, that they would travel to far away shores to apprehend two lovers for a callous Governor. Oh, no! Not these six! While a certain Governor may have offered his heart to his beloved in the past, today these adventurers would make sure he would now offer his head. The group formed a plan to join these two lovers and to escape from the Governor’s pursuit… permanently. They marched back to the city of Dis, where the Governor was waiting. Continue reading “Session 8 — Tales from the Bard: Dangerous Deception”
Session 7 — Tales from the Bard: Introduction Interlude
I’m going to bed now. ?
Wait, you can’t go to bed without one more story! ☝️? Continue reading “Session 7 — Tales from the Bard: Introduction Interlude”
Session 6 — Tales from the Bard: The Disappearing Digit
Once upon a time, a group of adventurers traveled into the unknown to seek out villainy and bring it to justice: a warlock, a monk, a boss, a druid, an archer, and, of course, The Bard. Continue reading “Session 6 — Tales from the Bard: The Disappearing Digit”
Session 5 — Tales from the Bard: A Brutal Beast
Once upon a time, there was a group of adventurers who found themselves at odds with most people they met. To make amends and to cement their names in eternal glory, these heroes were chosen to fight a terrible fight against a great beast: a warlock, an archer, a druid, a monk, a boss, and, of course, The Bard. And also a paladin. Continue reading “Session 5 — Tales from the Bard: A Brutal Beast”
Session 4 — Tales from the Bard: A Precarious Proposal
Once upon a time, a group of adventurers found themselves between a rock and a soon-to-be-murdered place: a warlock, a monk, a boss, a druid, an archer, and, of course, The Bard. Continue reading “Session 4 — Tales from the Bard: A Precarious Proposal”
Session 3 — Tales from the Bard: Disastrous Dealings
Once upon a time, a group of adventurers set out to find their destiny: a warlock, a thieving monk, a boss, a druid, an archer, and, of course, The Bard. Our heroes awoke one morning, rested and wide-eyed, ready to head out into the city of Dis to learn her secrets and achieve glory! All but the thieving monk, who spent the night in a dirty alley on account of all his thieving… Continue reading “Session 3 — Tales from the Bard: Disastrous Dealings”
Session 2 — The Garish Governor
After resting in Umbria and learning through Remi’s “walkie-talkie” that “the Boss” was safely waiting for them in Dis, the party set out for the city. They encountered smoking pits filled with the smoldering undead along the way. Dis was surrounded by a gorge that acted as a moat, and it was only after offering a bribe that the attendants of the drawbridge granted the party admittance. Continue reading “Session 2 — The Garish Governor”

